As a challenge grinder (and not much of a creator), these are the packs i feel are somewhat worthwhile. Just for fun, i'll add how many challenges it would take for the pack to pay for itself without Spark Premium (thanks to challenges and Treasure Trove, it doesn't have to). In alphabetical order..
- Distress Call (32,000 cr): Calling Home Quest
Break even: 427 times in challenge
- First Contact (): Close Encounter Quest*
Break Even:
- Haunted Cornfield (28,000 cr): Scarecrow Boss, Lost Farmer Quest
Break even: 374 times
- Knight's Barracks (40,000 cr): Black Knight Boss, Combat School Quest, Tournament of Might Quest
Break even: 534 times
- Necromancer's Rise (36,000 cr): Necromancer Boss
Break even: 480 times
- Operation M.O.L.E. (20,000 cr): Defective Drone Boss
Break even: 267 times
- Troll Bridge (32,000 cr): Enraged Troll Boss (in theory)
Break even: 427 times
- Void Storm Emergence (28,000 cr): Enemies: Corrupted, Infected, Void
Break even: 374 times
- Yeti's Rage (28,000 cr): Yeti Boss*
Break even 374 times
- Zombie Outbreak (28,000 cr): Necromancer's Shrine Quest, Enemy: Zombie
Break even 374 times
* part of Starter Pack
now for something a little more involved, i bought the three additional champions for 60,000 credits. How long would it take me to break even with that pack (considering i got it when i had Spark Premium).
Champions Pack (60,000 cr):
Avalon leveling goal: 5,880
Haakon leveling goal: 5,320
Seph leveling goal: 5,320
Champion move goals: 3,360
Total: 19,880
Left to make up: 40,120
Estimated Days until Break even: 179
Real Estimation (since i have 9 days of Spark Premium Remaining): 161 days
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