Saturday, May 31, 2014

Child of Light

Child of Light is a downloadable ($15, roughly 2.31 GB) game available on multiple platforms.  I played it on the Xbox One.


Child of Light puts you in the roll of a princess of light trying to return light back to the land of Lemuria.  The gameplay is sort of reminiscent of Grandia, with a semi turn-based action bar battle system.  You can gain advantages by interrupting enemy attacks (if you're lucky enough).  You are paired up with one other character at a time and usually face 2-3 enemies.  Some enemies have weaknesses to certain elements.  Certain attacks are slower than others (a good chance to use your firefly buddy to either heal yourself in battle or slow the enemy down a little).  There is also a crafting system (adding bonuses to weapon, armor and/or accessory slot).


Overall, I spent about 11 hours on this game playing on Normal (and dying more than I would like to admit, but I hate using items - on Normal, there isn't really a "death penalty").  I wish it would have been a little less expensive, but overall it isn't that bad of a deal.  I'm not sure what replay value there is, but there is a Game + mode after you beat it and at least one other difficulty.  


I kind of hope that this generation will have more of these types of games (I could go for some full turn-based JRPG style games at about this price point).   

No comments:

Post a Comment