I decided, for no good reason, to post a list of games on my Xbox 360 and Xbox One (maybe someday my original Xbox) that for some reason I've given up hope on ever beating. I define beating a game as beating story mode and seeing the credits (except for a few oddball games like Minecraft)
i'll try and include a "reason"/excuse) why (hint: too hard will likely appear often, all games should have an easy/casual setting - and some are even too hard at Easy). There are a bunch of Games with Gold games (or at least deals with gold) that I started once then forgot about - or just never revisited.
Sunday, March 15, 2015
Sunday, March 8, 2015
i Suck at Video Games... Let Me Count the Ways
Ever since i first started playing video games all those unspecified years ago i have had kind of a like/frustrated as hell relationship with them. Yes, i have broken at least one controller by spiking it into the ground.
It seems i have limitations that maybe i didn't used to. i wonder how people look fondly on video game difficulty. Difficulty = frustration, frustration does not equal fun (and i have a low tolerance for frustration). i get no net satisfaction from lingering on a tough section - if i finally overcome it. i hate the trend of masochistic games (Dark Souls and the like). Every game should have an Easy/Casual mode (no, there is no such thing as "too easy").
It seems i have limitations that maybe i didn't used to. i wonder how people look fondly on video game difficulty. Difficulty = frustration, frustration does not equal fun (and i have a low tolerance for frustration). i get no net satisfaction from lingering on a tough section - if i finally overcome it. i hate the trend of masochistic games (Dark Souls and the like). Every game should have an Easy/Casual mode (no, there is no such thing as "too easy").
List of Xbox One ID@Xbox games that seem remotely interesting to me
Now that GDC has come and gone, there have been some new ID@Xbox games that were announced. There are some previously announced games that I hadn't looked into. I'm sure most of these will be out of my desired price range (why bother buying games at launch when they will be at least 20% cheaper in 3 months?). i wouldn't go $20 for any game on this list (and these games will probably be too hard for me anyway). I don't know enough about most of these. Some of these will probably show up as Games With Gold
Saturday, March 7, 2015
Project Spark: Content Packs
As a challenge grinder (and not much of a creator), these are the packs i feel are somewhat worthwhile. Just for fun, i'll add how many challenges it would take for the pack to pay for itself without Spark Premium (thanks to challenges and Treasure Trove, it doesn't have to). In alphabetical order..
Project Spark: Challenge Grinding: Champion
In Project Spark there are 5 daily Champion Challenges. Do you want to know more about that?
First off, some of the moves can only be unlocked at certain levels (since i'm not sure which, i'll ignore that). So what are some tips to level up you champion - whether it is the included 2 (Karlsnor and Scarlett) or if you just purchased the other 3? The number in parenthesis by the character is estimated cost, the three other champions are available in bundles which may cost less - it did for me. It is still going to take a while....
First off, some of the moves can only be unlocked at certain levels (since i'm not sure which, i'll ignore that). So what are some tips to level up you champion - whether it is the included 2 (Karlsnor and Scarlett) or if you just purchased the other 3? The number in parenthesis by the character is estimated cost, the three other champions are available in bundles which may cost less - it did for me. It is still going to take a while....
Project Spark: Challenge Grinding
Daily challenges are one of the primary sources of in-game currency in Project Spark (the other is creating games, which i suck at).
Keep in mind that it takes a while to get enough credits in daily challenges to purchase content packs.
Keep in mind that it takes a while to get enough credits in daily challenges to purchase content packs.
Project Spark Premium: All in a Day
Well, i recently started up Project Spark with my alternate Gamertag to see how much of an impact Spark Premium made.
i posited that it could make a great deal of difference in the beginning as most of the goals and milestones would be unlocked early at double the credits and XP.
So what did i find/do?
- Credits: 50,110
- XP: 33,390
- Level: 18 (yes, i gained 18 Spark Levels in one day. There are only 50). To put that into a little context, i've been playing Project Spark (on an account) since October and i'm level 43.
Champions "maxed": Karlsnor and Scarlett
i posited that it could make a great deal of difference in the beginning as most of the goals and milestones would be unlocked early at double the credits and XP.
So what did i find/do?
- Credits: 50,110
- XP: 33,390
- Level: 18 (yes, i gained 18 Spark Levels in one day. There are only 50). To put that into a little context, i've been playing Project Spark (on an account) since October and i'm level 43.
Champions "maxed": Karlsnor and Scarlett
Project Spark Experiment - New User
Project Spark is a "game creator" game on the Xbox One and Windows 8.1. It is essentially a much more realized version of Kodu Game Lab. Unlike Kodu game lab however, you can share levels and there are built in game modes included: Crossroads and Champion's Quest (though if you want to play past 1-1, you're going to have to purchase it).
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