Wednesday, February 19, 2014

Fable Anniversary (360) is Kind of a Frustrating Mess

So I recently got Fable Anniversary (I know it was released on February 4th, but I started playing today).  I remember this game being interesting (though Molyneux did "promise" more than he could deliver). 




In my memory, this was the weakest on the three Fable games (though many people say it was the best - and 3 is much maligned).  Yep, it looks like my memory was right again. 




Ok so what is ok....
* It's the first Fable (though I don't remember it being as hard as it seems to me now)
* Their are achievements
* The graphics are ok (and it's widescreen I don't remember if it was before)
* Includes "Expansion": Fable the Lost Chapters
* SmartGlass: not sure this adds a lot, but it is something.






However this game has problems (and annoyances)
* Freezes: this game seems unstable.  I had it hard freeze at least three times in about 8 hours today (where I had to unplug it because the holding the power button wouldn't even shut it down).  That is even worse than Morrowind or Oblivion. 
* Frequent load screens (could this have been improved if it would have released on the Xbox One instead?)
* They kept the stupid fishing mini-game (I really, really strongly dislike it)
* Sometimes for no reason the game seems to dim than re-illuminate then dim again (I don't think it was like that in the original)


* The enemies block way too much (don't remember if it was like that in the original)


- this game probably controlled better on "the Duke" than it does on the 360 controller (maybe i'll have to look at some of the settings)

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