i decided to take another look at the Game Room leaderboards. I think these should be final since Game Room is no longer listed (I had to go to my download history to re-download it and the game packs). I'm positive more games were sold than are suggested by the leaderboards (stupid leaderboard tiers - 10/100/1,000/10,000). Taken on March 29, 2015.
Showing posts with label Game Room. Show all posts
Showing posts with label Game Room. Show all posts
Saturday, April 4, 2015
Wednesday, September 18, 2013
Game Room Report: The Final One (Probably)
I know it has been a while, but for once I checked and the Game Room high score servers were actually working (it's been a while). I'm not sure where my notes from last time were (was it in March?) so I cannot tell what increased since the last check... but here's what I will do. I will post the current (or current-ish) leaderboard scores for all of the ranked games (that is a lot of asterisks, since my links to SkyDrive are not working how I would like them too).
Friday, March 15, 2013
Game Room Report Q1 2013
I know Q1 (Jan, Feb, March) isn't quite over yet, but I did another check on the Game Room leaderboards. This was made more difficult by the leaderboard/servers being somewhat unstable.
My rule for continuing to do these "reports" is that at least 5 games have to show leaderboard increases during the period. I guess there will be another "report" maybe in late May or Early June.
My rule for continuing to do these "reports" is that at least 5 games have to show leaderboard increases during the period. I guess there will be another "report" maybe in late May or Early June.
Sunday, January 6, 2013
Game Room: 2 Years Later
It has been a loooong two years since Game Room graced the world with Game Pack 013 (sadly, the last one released). Games like Midway Arcade Origins make me miss Game Room more. i would have preferred those games in Game Room format. So, what is the current state of leaderboards. If you are lucky, maybe i'll even eventually add graphs/charts - later, much later.
As of December 27, 2012, Game Room has some of the following stats.
* Total Leaderboard Number (Ranked Games): 495,388 (pretty safe bet to say overall it did 500K)
* Estimated Sales (at 87.5% of Leaderboard): 433,464
* Estimated Sales By Publisher (Ranked Games):
- Atari: 168,177
- Activision: 50,644
- Intellivision: 28,334
- Konami: 186,220
* Estimated Sales By Platform (Ranked Games)
- Arcade: 326,200
- Atari 2600: 78,841
- Intellivision: 28,334
* Predicted Gross Revenue For Game Room (Range - Ranked Games):
- $1.3 to $1.48. I guess it would be a fairly safe bet to say Game Room did $1.5 million in sales.
Year to Year Changes in Leaderboards:
- Apparently I only used charts, not data tables - that is unfortunate
Linkage to my SkyDrive Numbers: https://skydrive.live.com/?cid=c67fdccca0fc034e#!/edit.aspx?cid=C67FDCCCA0FC034E&resid=C67FDCCCA0FC034E%21683&app=Excel
As of December 27, 2012, Game Room has some of the following stats.
* Total Leaderboard Number (Ranked Games): 495,388 (pretty safe bet to say overall it did 500K)
* Estimated Sales (at 87.5% of Leaderboard): 433,464
* Estimated Sales By Publisher (Ranked Games):
- Atari: 168,177
- Activision: 50,644
- Intellivision: 28,334
- Konami: 186,220
* Estimated Sales By Platform (Ranked Games)
- Arcade: 326,200
- Atari 2600: 78,841
- Intellivision: 28,334
* Predicted Gross Revenue For Game Room (Range - Ranked Games):
- $1.3 to $1.48. I guess it would be a fairly safe bet to say Game Room did $1.5 million in sales.
Year to Year Changes in Leaderboards:
- Apparently I only used charts, not data tables - that is unfortunate
Linkage to my SkyDrive Numbers: https://skydrive.live.com/?cid=c67fdccca0fc034e#!/edit.aspx?cid=C67FDCCCA0FC034E&resid=C67FDCCCA0FC034E%21683&app=Excel
Thursday, November 15, 2012
Game Room Report for October 2012
It is closing in on a whole two years without any new content. i guess the odds of new content coming out are probably about the same as me winning a large (multi-state) lottery jackpot.
Observed Leaderboard Increases (October 11 - November 12, 2012):
* Battlantis (+10,000)
* Konami GT (+100)
* Missile Command (+1,000)
* Pinball (+1,000)
* Plaque Attack (+100)
* Quadrun (+100)
Summary:
For the last several weeks, i have observed 7 or so increases. Over this period i noticed only 6 increases for a leaderboard increase of 12,300. The big increase was Battlantis (a launch pack title) finally ascending to the 20,000 mark. Will there be any other new 20,000 leaderboard games in the future? i would say doubtful. Though if i did have to pick a few i would say Astrosmash, Lunar Lander and Red Baron have the best shots. No new titles passed the 1,000 leaderboard mark, though Konami GT and Plaque Attacked inched closer (the 800 mark).
Cumulative Stuff (maybe i'll get into more detail on the 2 year anniversary of the last pack):
* Estimated Ranked "Sales" (at 87.5% of leaderboard): 423,662
Observed Leaderboard Increases (October 11 - November 12, 2012):
* Battlantis (+10,000)
* Konami GT (+100)
* Missile Command (+1,000)
* Pinball (+1,000)
* Plaque Attack (+100)
* Quadrun (+100)
Summary:
For the last several weeks, i have observed 7 or so increases. Over this period i noticed only 6 increases for a leaderboard increase of 12,300. The big increase was Battlantis (a launch pack title) finally ascending to the 20,000 mark. Will there be any other new 20,000 leaderboard games in the future? i would say doubtful. Though if i did have to pick a few i would say Astrosmash, Lunar Lander and Red Baron have the best shots. No new titles passed the 1,000 leaderboard mark, though Konami GT and Plaque Attacked inched closer (the 800 mark).
Cumulative Stuff (maybe i'll get into more detail on the 2 year anniversary of the last pack):
* Estimated Ranked "Sales" (at 87.5% of leaderboard): 423,662
Saturday, October 20, 2012
Game Room Report: For September 2012
Another month has come and gone (as months typically do). Did any leaderboards increase since my last "report". i would guess the answer is "yes" (or else why post). December 22nd of this year will mark the 2 year anniversary with no new content.
Observed Leaderboard Increases (September 13 - October 11, 2012)
* Flak Attack (+1,000)
* Jail Break (+1,000)
* Kabobber (+100)
* Pooyan (+1,000)
* Thin Ice (+100)
* Rack 'Em Up (+1,000)
* River Raid (+1,000)
Summary:
There were 7 games with observed leaderboard increases during the time period (for 5,200). That, ironically, was the exact same amount as last "report" - go figure.
Thin Ice joined the 1,000 leaderboard club. Ranked games not yet to that plateau: Beamrider (still at 900), Cosmic Commuter (700), Dodge 'Em (800), Dolphin (600), Gravitar 2600 (400), Hover Force (100), Kabobber (300), Konami GT (700), Off The Wall (200), Plaque Attack (700), Pressure Cooker (500), Quadrun (100), Radar Lock (300), Star Strike (100), Submarine Commander (100), Super Pro Decathalon (100), Vectron (81). So if anyone asks you what the worst selling ranked game on Game Room is - the answer is Vectron (i wonder if Venetian Blinds sold better).
Observed Leaderboard Increases (September 13 - October 11, 2012)
* Flak Attack (+1,000)
* Jail Break (+1,000)
* Kabobber (+100)
* Pooyan (+1,000)
* Thin Ice (+100)
* Rack 'Em Up (+1,000)
* River Raid (+1,000)
Summary:
There were 7 games with observed leaderboard increases during the time period (for 5,200). That, ironically, was the exact same amount as last "report" - go figure.
Thin Ice joined the 1,000 leaderboard club. Ranked games not yet to that plateau: Beamrider (still at 900), Cosmic Commuter (700), Dodge 'Em (800), Dolphin (600), Gravitar 2600 (400), Hover Force (100), Kabobber (300), Konami GT (700), Off The Wall (200), Plaque Attack (700), Pressure Cooker (500), Quadrun (100), Radar Lock (300), Star Strike (100), Submarine Commander (100), Super Pro Decathalon (100), Vectron (81). So if anyone asks you what the worst selling ranked game on Game Room is - the answer is Vectron (i wonder if Venetian Blinds sold better).
Wednesday, September 12, 2012
Game Room: Report for My Summer Vacation
"Another summer, another vacation is over" - "Heartbeat" by Wham! What, Wham! was awesome, especially that album.
So, i have been taking a break from posting for a while. Sorry, i might come back. Well, what happened to the Game Room leaderboards in June through September 2012? Looking at my numbers, it might be a little longer than that. Not a whole lot.
So, i have been taking a break from posting for a while. Sorry, i might come back. Well, what happened to the Game Room leaderboards in June through September 2012? Looking at my numbers, it might be a little longer than that. Not a whole lot.
Monday, May 7, 2012
Game Room: Report for April 2012
April has mercifully given way to May. This means yet another time to check the leaderboards for Game Room...
Observed Leaderborad Increases (April 3 - May 4, 2012)
* Battlezone (+1,000)
* Buzz Bombers (+1,000)
* Beamrider (+100)
* Dodge 'Em (+100)
* Food Fight (+1,000)
* Time Pilot (+1,000)
* Yie Ar Kung Fu (+1,000)
Summary:
There were 7 games in which i observed a leaderboard increase during the period - for an increase of 5,200.
Observed Leaderborad Increases (April 3 - May 4, 2012)
* Battlezone (+1,000)
* Buzz Bombers (+1,000)
* Beamrider (+100)
* Dodge 'Em (+100)
* Food Fight (+1,000)
* Time Pilot (+1,000)
* Yie Ar Kung Fu (+1,000)
Summary:
There were 7 games in which i observed a leaderboard increase during the period - for an increase of 5,200.
Tuesday, April 3, 2012
Game Room Report for March 2012
Another month has come and gone. Other than that (for me) nothing has been going on. i once again endeavored to glance upon the leaderboard stats for Game Room.
Apparently, the leaderboards keep increasing for some game (at a slow rate). There has been no content for over about 15 months.
Apparently, the leaderboards keep increasing for some game (at a slow rate). There has been no content for over about 15 months.
Monday, March 5, 2012
Game Room Report for February 2012
Yet another month has mercifully fallen vicitm to the sands of oblivion. Or i guess you could say another month has gone by. So, i decided to look at Game Room leaderboard stats again. Unfortunately, it took me over a day to do - as the server was being uncooperative.
Monday, February 6, 2012
Game Room: Report for January 2012
So, another month for me to check Game Room stats... Yes there were some increases in leaderboard level (though for a while i thought there wouldn't be)
Wednesday, December 28, 2011
Game Room: A Year Without Rain
So, i found the data i as looking for (good thing i had it on SkyDrive). Now i can do a post about Game Room one year later without any new content. A year without rain is supposed to be somehow metaphorical - but i forget how.
Sunday, December 4, 2011
Game Room: Report for November 2011
Game Room leaderboards saw a few increases in the month of November. The last game pack was released on December 22, 2010 (i am not sure if i have enough data for that future post, we'll see)
i checked on November 21st and December 3rd.
Observed Leaderboard Increases (for November 4 - December 3)
* Beamrider (+100)
* Cosmic Commuter (+100)
* Crystal Castles (+10,000)
* Dodge 'Em (+100)
* Iron Horse (+1,000)
* Millipede (+1,000)
* Plaque Attack (+100)
* Vectron (+10)
Summary:
A long time coming... Crystal Castles finally reached the 20,000 plateau (after being at 10,000 since leaderboards were added). There were no new games which reached the 1,000 plateau. Will Vectron hit the magical 100 mark? Time will tell. Overall, i observed 8 leaderboard increases for a total of 12,410.
i checked on November 21st and December 3rd.
Observed Leaderboard Increases (for November 4 - December 3)
* Beamrider (+100)
* Cosmic Commuter (+100)
* Crystal Castles (+10,000)
* Dodge 'Em (+100)
* Iron Horse (+1,000)
* Millipede (+1,000)
* Plaque Attack (+100)
* Vectron (+10)
Summary:
A long time coming... Crystal Castles finally reached the 20,000 plateau (after being at 10,000 since leaderboards were added). There were no new games which reached the 1,000 plateau. Will Vectron hit the magical 100 mark? Time will tell. Overall, i observed 8 leaderboard increases for a total of 12,410.
Friday, November 4, 2011
Game Room: Report for October 2011
i decided to mix things up (semantically) and instead of calling this the November report call it the report for October (since the leaderboard checking period was from 10/3-11/3).
Anyway, Game Room leaderboard increases are still increasing monthly (a little). Admittedly, i cannot get a full picture due to how the leaderboards are structured. i checked two times this month (the first time was to get Game Room working on my computer - though the Xbox version still seems to be working, if your "arcade" is a ghost town). The two checks were on October 21st and November 3rd.
Observed Leaderboard Increases (for October 4 - November 3)
October 21:
* Breakout (2600) - (+100)
* Dolphin - (+100)
* Galactic Warriors (+100)
* Super Breakout (2600) - (+100)
* Warlords (+1,000)
* Black Widow (+1,000)
November 3:
* Missile Command (2600) - (+100)
Summary: If you are playing at home, i observed 7 leaderboard increases for 2,500. Breakout (2600) and Super Breakout finally crossed the 1,000 leaderboard threshhold.
Game Leaderboard Distribution:
* Over 30,000: 2 games (Asteroids Deluxe and Centipede)
* 20,000 - 30,000: 3 games
* 10,000 - 20,000: 11 games
* 5,000 - 10,000: 11 games
* 2,000 - 5,000: 27 games
* 1,000 - 2,000: 29 games
* 500 - 1,000: 13 games
* 200 - 500: 5 games
* 100-200: 6 games
* <100: 1 game (Vectron)
Anyway, Game Room leaderboard increases are still increasing monthly (a little). Admittedly, i cannot get a full picture due to how the leaderboards are structured. i checked two times this month (the first time was to get Game Room working on my computer - though the Xbox version still seems to be working, if your "arcade" is a ghost town). The two checks were on October 21st and November 3rd.
Observed Leaderboard Increases (for October 4 - November 3)
October 21:
* Breakout (2600) - (+100)
* Dolphin - (+100)
* Galactic Warriors (+100)
* Super Breakout (2600) - (+100)
* Warlords (+1,000)
* Black Widow (+1,000)
November 3:
* Missile Command (2600) - (+100)
Summary: If you are playing at home, i observed 7 leaderboard increases for 2,500. Breakout (2600) and Super Breakout finally crossed the 1,000 leaderboard threshhold.
Game Leaderboard Distribution:
* Over 30,000: 2 games (Asteroids Deluxe and Centipede)
* 20,000 - 30,000: 3 games
* 10,000 - 20,000: 11 games
* 5,000 - 10,000: 11 games
* 2,000 - 5,000: 27 games
* 1,000 - 2,000: 29 games
* 500 - 1,000: 13 games
* 200 - 500: 5 games
* 100-200: 6 games
* <100: 1 game (Vectron)
Monday, October 10, 2011
Game Room: The October Report
Even though my computer (where i played Game Room) kind of died on me, i still managed to get a look at the ranked game leaderboards (on about October 4). By some near miracle, Game Room actually didn't freeze on my Xbox.
Anyway... Observed Increases for the period September 3rd (ish) to October 4th:
* Jackal (+1,000)
* Kabobber (+100)
* Super Breakout (+1,000)
* Thunder Castle (+100)
* River Raid (+1,000)
The decline in apparent sales is still going on (yes there are games that still kind of sell a little). A 3,200 increase in leaderboard stats is not that great (for a month). i guess these scary sales are apropos considering that it is nearing Halloween and there have been no new releases since late December. Maybe i'll do a year without new content post in the future (i either don't have access to some of my data or lost it with my old computer) - i'm not sure what data i still have.
Anyway... Observed Increases for the period September 3rd (ish) to October 4th:
* Jackal (+1,000)
* Kabobber (+100)
* Super Breakout (+1,000)
* Thunder Castle (+100)
* River Raid (+1,000)
The decline in apparent sales is still going on (yes there are games that still kind of sell a little). A 3,200 increase in leaderboard stats is not that great (for a month). i guess these scary sales are apropos considering that it is nearing Halloween and there have been no new releases since late December. Maybe i'll do a year without new content post in the future (i either don't have access to some of my data or lost it with my old computer) - i'm not sure what data i still have.
Sunday, September 4, 2011
Game Room: The September 2011 Report
Another month has gone by. Game Room still has no new content (not like i expected any). The numbers in this "report" may be a little off as i left the notebook (the paper kind) that i was taking notes behind when i went on my "vacation". i am basing this off of the assumption that i updated my SkyDrive file on about August 4th (after i did the August post).
Thursday, August 4, 2011
Game Room - The August 2011 Report
i decided to move my monthly checks to earlier in the month. i checked the leaderboards on August 3, 2011. There is a slight wrinkle here in that i also checked on July 15th. Apparently, although not being supported with new content for 6 months or so, games on the service continue to climb the leaderboard levels.
If MSFT is looking for a good birthday present for me this year, how about a bunch of new content on Game Room (at least 5 game packs worth).
If MSFT is looking for a good birthday present for me this year, how about a bunch of new content on Game Room (at least 5 game packs worth).
Tuesday, July 5, 2011
Game Room - The July 2011 Report
i was kind of bored, so i did the July leaderboard check a little earlier than i anticipated. i guess i also did it a little early due to the switchover to Xbox.com of Games for Windows Live. i have switched both gamertags to the PC version of Game Room - so i don't suffer hard console freezes.
Maybe some more games will have leaderboard increases between now and July 15 (when i was going to do the check).
Observed Increases:
* Dodge 'Em (+100)
* Dolphin (+100)
* Jail Break (+1,000)
* Scooter Shooter (+1,000
* Super Basketball (+100)
* Super Breakout (2600) (+100)
* Vectron (+10)
* Time Pilot (+1,000)
Summary:
This time, i only observed 8 increases for 3,410 in total leaderboard increases. This was not as long of a time horizon as my last check, so results compared month to month are likely skewed. The actual increase in leaderboards in probably greater.
Interesting Note:
Combined Atari (Arcade and 2600) has taken over the lead in ranked Game Room sales by publisher from Konami by 2,705 (that might have happend last time). 80 games are not ranked. My most basic current estimates by publisher have:
*Atari at 147,081
* Konami at 144,376
* Activision at 33,688
* Intellivision at 24,021
Total: 349,166 or approximately $1,047,498 in gross sales of ranked games
i just updated my SkyDrive file for Game Room estimated sales based off of leaderboards (87.5%). This is not my slightly more convoluted irr stuff.
https://skydrive.live.com/?cid=c67fdccca0fc034e&sc=documents#!/view.aspx/Public/Game%20Room%20Sales%20Estimates.xlsx?cid=c67fdccca0fc034e&sc=documents
Maybe some more games will have leaderboard increases between now and July 15 (when i was going to do the check).
Observed Increases:
* Dodge 'Em (+100)
* Dolphin (+100)
* Jail Break (+1,000)
* Scooter Shooter (+1,000
* Super Basketball (+100)
* Super Breakout (2600) (+100)
* Vectron (+10)
* Time Pilot (+1,000)
Summary:
This time, i only observed 8 increases for 3,410 in total leaderboard increases. This was not as long of a time horizon as my last check, so results compared month to month are likely skewed. The actual increase in leaderboards in probably greater.
Interesting Note:
Combined Atari (Arcade and 2600) has taken over the lead in ranked Game Room sales by publisher from Konami by 2,705 (that might have happend last time). 80 games are not ranked. My most basic current estimates by publisher have:
*Atari at 147,081
* Konami at 144,376
* Activision at 33,688
* Intellivision at 24,021
Total: 349,166 or approximately $1,047,498 in gross sales of ranked games
i just updated my SkyDrive file for Game Room estimated sales based off of leaderboards (87.5%). This is not my slightly more convoluted irr stuff.
https://skydrive.live.com/?cid=c67fdccca0fc034e&sc=documents#!/view.aspx/Public/Game%20Room%20Sales%20Estimates.xlsx?cid=c67fdccca0fc034e&sc=documents
Friday, June 17, 2011
Game Room - Predictions Through July 15, 2011
Here i am back again with another prediction thread about Game Room's leaderboards. Hold your excitement, really hold it. i know it won't be easy. This will be my predictions through July 15th (give or take a few/several days). So here we go again with my odd predictions...
My estimated leaderboard total for today (when i used the irr method) are a cumulative total of estimated leaderboards at 505,752. That is quite possibly a little high (if i was +/- 10% i would be sort of ok with it). So, if you follow through and estimate sales of ranked games based off of a bad estimate of leaderboard numbers, you would get 442,533 game sales (obviously ranked only). Remember these are based off of the numbers i have "estimated" only.
Predicted Increases:
* Beamrider: to 700
* Circus Atari: to 900
* Cosmic Commuter: to 500
* Demons to Diamonds: to 900
* Jungler: to 10,000
* Millipede (2600): to 9,000
* Missile Command: to 6,000
* Rack 'Em Up: to 5,000
* River Raid: to 6,000
* Scramble: to 10,000
* Space Armada: to 9,000 (doubtful)
* Star Strike: to 100
* Submarine Commander: to 100
* Super Breakout: to 10,000
* Time Pilot: to 7,000
* Tower of Doom: to 900
* Tutankham: to 9,000 (doubtful)
* Vectron: to 70
Possible Other Increases:
* Battlezone: to 6,000 (not likely)
* Dodge 'Em; to 600
* Keystone Kapers: to 4,000
* Millipede: to 4,000
* Road Fighter: to 30,000
* Shao-lin's Road: to 30,000
My estimated leaderboard total for today (when i used the irr method) are a cumulative total of estimated leaderboards at 505,752. That is quite possibly a little high (if i was +/- 10% i would be sort of ok with it). So, if you follow through and estimate sales of ranked games based off of a bad estimate of leaderboard numbers, you would get 442,533 game sales (obviously ranked only). Remember these are based off of the numbers i have "estimated" only.
Predicted Increases:
* Beamrider: to 700
* Circus Atari: to 900
* Cosmic Commuter: to 500
* Demons to Diamonds: to 900
* Jungler: to 10,000
* Millipede (2600): to 9,000
* Missile Command: to 6,000
* Rack 'Em Up: to 5,000
* River Raid: to 6,000
* Scramble: to 10,000
* Space Armada: to 9,000 (doubtful)
* Star Strike: to 100
* Submarine Commander: to 100
* Super Breakout: to 10,000
* Time Pilot: to 7,000
* Tower of Doom: to 900
* Tutankham: to 9,000 (doubtful)
* Vectron: to 70
Possible Other Increases:
* Battlezone: to 6,000 (not likely)
* Dodge 'Em; to 600
* Keystone Kapers: to 4,000
* Millipede: to 4,000
* Road Fighter: to 30,000
* Shao-lin's Road: to 30,000
Thursday, June 16, 2011
Game Room - The June 2011 Report
i decided to do my first monthly installment of Game Room's leaderboard check. i tried unsuccessfully on my Xbox 360 four times (once leaderboards were down, 3 hard freezes). i would strongly recommend using the PC version if you can (as the Xbox version is highly unstable). The PC version will still crash on exit 100% of the time. Well i guess it is June, so here is my report
The data is from leaderboard checks on June 11th and 13th (i think). My last check before then was May 9th. i will try to do another check sometime in (early or mid) July. i'm not sure if i'll put up a prediction post for July.
Observed Increases:
* Asteroids: 6,000 (+1K)
* Asteroids Deluxe: 30,000 (+10K Windows Phone 7 impact?) P
* Battlezone: 5,000 (+1K) P
* Beamrider: 600 (+100) P
* Breakout (2600): 700 (+100)
* Foodfight: 2,000 (+1K)
* Galactic Warriors: 600 (+100)
* Missile Command (2600): 600 (+100)
* Off the Wall: 200 (+100)
* Plaque Attack: 600 (+100)
* Stampede: 2,000 (+1K)
* Submarine Commander: 90 (+10) P
* Thin Ice: 700 (+100)
* Tower of Doom; 800 (+100) P
* TwinBee: 2,000 (+1K)
* Yar's Revenge: 10,000 (+1K) P
* Gravitar: 3,000 (+1k) P
* Missile Command: 5,000 (+1K) P
* Space Armada: 8,000 (+1K) P
* Tutankham: 8,000 (+1K) P
The total observed increase (based off leaderboards displayed only) for the one month plus period was 20 games for 20,810. That doesn't strike me as overall very good, but it is if you consider the state Game Room is in. Maybe the Windows phone version is spurring sales on the Xbox/PC side (or maybe the games were close to increases anyway).
My predictions were at about the usual level. i missed half of the increases and 15 of my 25 predictions may have been premature (10 weren't, even though some of them were repeats). The bold "P" denotes a game that i said might increase in the period (see my prediction post).
The data is from leaderboard checks on June 11th and 13th (i think). My last check before then was May 9th. i will try to do another check sometime in (early or mid) July. i'm not sure if i'll put up a prediction post for July.
Observed Increases:
* Asteroids: 6,000 (+1K)
* Asteroids Deluxe: 30,000 (+10K Windows Phone 7 impact?) P
* Battlezone: 5,000 (+1K) P
* Beamrider: 600 (+100) P
* Breakout (2600): 700 (+100)
* Foodfight: 2,000 (+1K)
* Galactic Warriors: 600 (+100)
* Missile Command (2600): 600 (+100)
* Off the Wall: 200 (+100)
* Plaque Attack: 600 (+100)
* Stampede: 2,000 (+1K)
* Submarine Commander: 90 (+10) P
* Thin Ice: 700 (+100)
* Tower of Doom; 800 (+100) P
* TwinBee: 2,000 (+1K)
* Yar's Revenge: 10,000 (+1K) P
* Gravitar: 3,000 (+1k) P
* Missile Command: 5,000 (+1K) P
* Space Armada: 8,000 (+1K) P
* Tutankham: 8,000 (+1K) P
The total observed increase (based off leaderboards displayed only) for the one month plus period was 20 games for 20,810. That doesn't strike me as overall very good, but it is if you consider the state Game Room is in. Maybe the Windows phone version is spurring sales on the Xbox/PC side (or maybe the games were close to increases anyway).
My predictions were at about the usual level. i missed half of the increases and 15 of my 25 predictions may have been premature (10 weren't, even though some of them were repeats). The bold "P" denotes a game that i said might increase in the period (see my prediction post).
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